DefaultStrings

Default English strings for the table UI.

Functions

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open override fun get(key: UiString): String

One exhaustive arm per UiString key, each a string literal. The arms do not interact, so the complexity count is the number of strings the table has rather than branching a reader has to follow — CyclomaticComplexMethod is suppressed rather than fixed. Splitting the table by category would only hide which keys are covered from the compiler.